Modelling & Rendering


*Mapping the texture and lighting


*I remodeled my favourite board game of all - "RISK"


*Embed and extrude methods


*Remodeled the iPod nano


*Modeled a custom made PDA


*Advancing in texturizing and lighting

These are my works back when I discovered Autodesk 3ds Max and Alias Studio 2008. 
Most are the basic foundation in modelling and rendering.