
*Mapping the texture and lighting

*I remodeled my favourite board game of all - "RISK"

*Embed and extrude methods

*Remodeled the iPod nano

*Modeled a custom made PDA

*Advancing in texturizing and lighting
These are my works back when I discovered Autodesk 3ds Max and Alias Studio 2008.
Most are the basic foundation in modelling and rendering.